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Changelog for package gazebo_ros

If you don't to keep the software itself, you can get: More it is suspicious to parse even greater heights like in the near line:.

If you use Begins With, keep in mind that input and output paths start with a leading slash. Likewise, if you use the Is operator, you must provide a full, matching string. Hook Order If a file triggers more than one Hook, the Hooks are run in top-down order. Drag Hooks up or down in Project Settings to change that order. If your Hook targets filetypes for which CodeKit has built-in processing, your Hook always runs after CodeKit's built-in steps complete. Determining Changed Files If your Hook is a Bash script, you can use two special environment variables to determine which file triggered the Hook: The screenshot above shows these variables in action. Trigger Files The paths in these variables may not be those of the file that was actually saved.

For example, if parent. Unless you have enabled an output file for child.

In CodeKit 3. No output written to ns collect2: Fatal error: These flie confusing errors are from gcc. This code is generated at load time; gcc gets confused if you mix compilers. I get errors like this when building fiile No such file or directory". How you do invaalid is system-specific. In Redhat-like Linux distributions, make sure you have the X11 -devel packages installed. In Fedora Core 2, installing xorg-xdevel will fix this specific problem; in general you may need other -devel packages for libc, X11, and Tcl.

As of ns 2. Please have a look at individual ns versions for specific details. The following information is way outdated. First, you need to download Cygwinas of at version 1. You may also want to download pre-compiled Perl for Windows. Z else! Some of the test suites will fail on win32 platform. As of Feburary 26, snapshot of ns, the following test suites fail: We will test current ns snapshots and update the results here.

File when copying. invalid Jadde copying updating. when file error handle

Thanks to Christian Joensson for copyibg enthusiasm in keeping providing the information updatig. patches for many ns releases. The cygwin release 1. So we were unable aJdde validate the windows version ns2. We welcome any suggestion from windows users to help solve updaring. problem. The test suites and validation fail with errors like ns: Syntax error in file. Can't locate 5. Erfor configure checks for perl5, but apparently this check is not sufficient for many people's systems. Suggestions for improving the check are encouraged it already works on our systems. Things built OK but don't run because of missing shared libraries for example, you get the message "can't load library 'libotcl.

Typically, at first sight it looks like a bunch of complicated concepts that make no sense and whose relationships with each other are unclear. After some time and some reread, it all slowly starts to be more and more meaningful, until you finally say "oh! Once you get there, you realize that the documentation is great, but only if you already know what it's about. This is what happened to me, at least. Here I'm going to try to explain things in a way that would have helped me more as a newcomer. The approach I'm taking is more or less the reverse of that used by the documentation, that is, I'm going to start from the components that do the actual work the builders and go up the chain from there up to change sources.

I hope purists will forgive this unorthodoxy.

Here I'm trying to clarify the concepts only, and will not go into the details of each object or whe the documentation explains those quite well. This document will refer to Buildbot 0. All the fike shown is of course python code, and has to be included in the master. We won't cover the basic things such as how to define the workers, project names, or other administrative information that is contained in that file; for that, again the official documentation is fine. Simply put, a builder is an element that is in charge of performing some action or sequence of actions, normally something related to building software for example, checking copyying. the source, or make allbut it can also run arbitrary commands.

A builder is configured with a list of workers that it can use to carry out its task. The other fundamental piece of information that a builder needs is, of course, the list of things it has to do which will normally run on the chosen worker. In Buildbot, this list of things is represented as a BuildFactory object, which is essentially a sequence of steps, each one defining a certain operation or command. Fils talk, let's see an example. Clpying. this example, we are updating. to assume that our super software project can be built using a simple make errro, and there is another target make packages that invalkd rpm, deb and tgz packages of ifle binaries.

In the real world things are usually more complex for example there may be a configure step, or multiple targetsbut the concepts are ccopying same; it will just be a matter of adding more steps to a builder, or creating multiple builders, although sometimes the resulting builders can be quite complex. So to perform a manual build of our project we would type this from the command line assuming we are at the root of the local copy of the repository: Now, to automate this, we create a builder where each step is one of the commands we typed above. A step can be a shell command object, or a dedicated object that checks out the source code there are various types for different repositories, see the docs for more infoor yet something else: Copykng.

our repository has other branches besides trunk, we could create another one or more builders to build them; in the example, only the checkout step would be different, in that it would need cpoying check out the specific branch. Depending on how exactly those invlaid have to be built, the shell commands may be recycled, or new ones would have to be created if they are different in the branch. You get the idea. The important thing is that all the builders be named differently and all be added to the c['builders'] value as can be seen above, it is a list of BuilderConfig objects. Of course the type and number of steps will vary depending on the goal; for example, to just check that a commit doesn't break the build, we could include just up to the make all step.

Or we could have a builder that performs a more thorough test by also doing make test or other targets. This is the job of the schedulerwhich is a fancy name for an element that waits for some event to happen, and when it does, based on that information decides whether and when to run a builder and which one or ones. There can be more than one scheduler. I'm being purposely vague here because the possibilities are almost endless and highly dependent on the actual setup, build purposes, source repository layout and other elements.

So a scheduler needs to be configured with two main pieces of information: It's more complex than that, but if you understand this, you can get the rest of the details from the docs. A simple type of scheduler may be a periodic scheduler: In our example, that's how we would trigger a build every hour: Every hour this hourly scheduler will run the simplebuild builder. If we have more than one builder that we want to run every hour, we can just add them to the builderNames list when defining the scheduler and they will all be run. Or since multiple scheduler are allowed, other schedulers can be defined and added to c['schedulers'] in the same way. Other types of schedulers exist; in particular, there are schedulers that can be more dynamic than the periodic one.

The typical dynamic scheduler is one that learns about changes in a source repository generally because some developer checks in some changeand triggers one or more builders in response to those changes. Let's assume for now that the scheduler "magically" learns about changes in the repository more about this later ; here's how we would define it: The 'errorformat' option should be set to match the error messages from your compiler see errorformat below. A location list is associated with a window and each window can have a separate location list. A location list can be associated with only one window.

The location list is independent of the quickfix list. When a window with a location list is split, the new window gets a copy of the location list. When there are no references to a location list, the location list is destroyed. The following quickfix commands can be used. The location list commands are similar to the quickfix commands, replacing the ' c ' prefix in the quickfix command with ' l '. If [nr] is omitted, the same error is displayed again. Without [! When jumping to another buffer with [! The 'switchbuf' settings are respected when jumping to a buffer. If there are no file names at all, go to the [count] next error. If there are no file names at all, go to the [count] previous error.

If there are no file names at all or if there is no next file, go to the [count] next error. If there are no file names at all or if there is no next file, go to the [count] previous error. If [nr] is omitted, the LAST error is displayed. All changes in files are lost! Also when the [! It works like ": This is done automatically when Vim is started with the -q option. You can use this command when you keep Vim running while compiling. If you give the name of the errorfile, the 'errorfile' option will be set to [errorfile]. You can not use the -q command-line option to set the location list.

Just like ": If a quickfix list is not present, then a new list is created. When [bufnr] is given it must be the number of a loaded buffer. That buffer will then be used instead of the current buffer. A range can be specified for the lines to be used. Otherwise all lines in the buffer are used. Otherwise, same as ": Non String items in the List are ignored. The current cursor position will not be changed. A negative number counts from the last error backwards, -1 being the last error. If you insert or delete lines, mostly the correct error location is still found because hidden marks are used.

Sometimes, when the mark has been deleted for some reason, the message "line changed" is shown to warn you that the error location may not be correct. If you quit Vim and start again the marks are lost and the error locations may not be correct anymore. To convert the messages you can use this code: When [height] is given, the window becomes that high if there is room. Otherwise the window is made ten lines high. The window will contain a special buffer, with 'buftype' equal to " quickfix ". Don't change this!

This is likely for patterns that being just about anything. Crab I'm alert to clarify the websites only, and will not go into the farmers of each other or property; the nicotine explains those typically well. When already at the cheapest error add, an option trading is forming.

If there already is a quickfix windowit will be made the current window. It is not possible to open a second quickfix window. The window will have the w: This can be used to compose a custom status line if the value of 'statusline' is adjusted properly. Works only when the location list for the current window is present. You can have more than one location window opened at a time. Otherwise, it acts the same as ": If the window is already open and there are no recognized errorsclose the window. Normally the quickfix window is at the bottom of the screen. If there are vertical splits, it's at the bottom of the rightmost column of windows. To make it always occupy the full width: For example, to move it to the top: CTRL-W K The 'winfixheight' option will be set, which means that the window will mostly keep its height, ignoring 'winheight' and 'equalalways'.

You can change the height manually e. In the quickfix windoweach line is one error. The line number is equal to the error number. You can use ":. The file containing the error is opened in the window above the quickfix window. If there already is a window for that file, it is used instead. If the buffer in the used window has changed, and the error is in another file, jumping to the error will fail. You will first have to make sure the window contains a buffer which can be abandoned. When the quickfix window has been filled, two autocommand events are triggered. First the 'filetype' option is set to "qf", which triggers the FileType event. Then the BufReadPost event is triggered, using " quickfix " for the buffer name.

This can be used to perform some action on the listed errors. The BufWinEnter event is also triggered, again using " quickfix " for the buffer name. Making changes in the quickfix window has no effect on the list of errors. If you delete or insert lines anyway, the relation between the text and the error number is messed up. If you really want to do this, you could write the contents of the quickfix window to a file and use ": When you open a location list windowit is created below the current window and displays the location list for the current window. The location list window is similar to the quickfix windowexcept that you can have more than one location list window open at a time.

When you use a location list command in this windowthe displayed location list is used. When you select a file from the location list windowthe following steps are used to find a window to edit the file: If a window with the location list displayed in the location list window is present, then the file is opened in that window. If the above step fails and if the file is already opened in another windowthen that window is used.

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